
With multi-platform games these days, it"s fairly common practice to develop the title with one platform in mind, then adapt it for another. According to producer Jonathan Knight though, that won"t be the case with the upcoming Dante"s Inferno.
"We"re developing for Xbox 360, PlayStation Portable and PlayStation 3 simultaneously, and the two consoles versions should have parity with each other. We don"t have a lead platform, per se," Knight said at Electronic Arts" spring showcase (via Videogaming247).
As for the differences between the platforms, he said, "We"re in pretty good shape as regards to that."