101 Results in PC News - Page 3 of 11
DICE shows off its Frostbite engine in latest Battlefield trailer.
After what seems like a long silence, DICE and Electronic Arts have released a new Battlefield: Bad Company trailer, the single-player-based, ultra-destructive Battlefield on consoles.
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Infinity Ward on the case of PS3 online problems.
Infinity Ward is working at full steam to fix the crippled online servers for the PS3 version of Call of Duty 4, after they were "slammed" by the rush of players.
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Three to four years of life left in the current console generation, reckons Infinity president.
Infinity Ward president Grant Collier has opined that the next console generation wave will hit in around three to four year's time.
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Reports indicate Relic owner THQ has acquired the trademark for the RTS series.
Hopes of a new instalment in the Homeworld RTS series have been raised as the trademark has reportedly been snapped up by THQ.
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LucasArts and BioWare enter into "an agreement" to create a game. Please let this be a new KOTOR...
Fingers crossed we could be looking at the new KOTOR game. MMO or not? Something's happening in the board room. PLease God, let it be the next KOTOR game. Star Wars-related at least!
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Double Fine ignites speculation with a teasing image posted on its website.
A whiff of something new happening in the world of Tim Schafer's cult-classic Psychonauts is in the air.
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Deathmatch and Vehicle CTF caught on camera by our ultra-brave war correspondent.
So, we've been dabbling with the recently released Unreal Tournament III demo and pressing our video capture key during the slaughter to bring you three uber-action movies - viewable in our video player.
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No-one is trying new stuff in the multiplayer arena says Kane & Lynch dev, fighting the case for its own online effort.
By now you've probably heard all about Kane & Lynch's intriguing multiplayer mode, 'Fragile Alliance', which puts 8-players in the middle of a bank heist and lets them be as greedy or backstabbing as they fancy.
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Brian Jarrard, Bungie's franchise and community director, explains how the wholly-owned studio can walk away from its parent.
Today, Microsoft confirmed rumors that Halo developer Bungie would be amicably breaking off from its software giant parent. Here Jarrard talks to Next-Gen about the snowballing rumors, the future of Bungie, development for other platforms and more.
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